Diablo IV’s endgame will receive a much-needed shot of adrenaline come the release of Season 2, with Blizzard outlining all the ways it’s looking to reduce the grind and make activities more rewarding.
Blizzard went over the upcoming changes in its latest Diablo IV Campfire Chat. For starters, Blizzard stated it is looking to make the journey to level 100 “about 40% faster” by “significantly” increasing the amount of XP earned from monsters above level 50 come patch 1.2. The amount of XP will increase as players level, and XP bonuses from things like Elixirs and Seasonal Blessings will now be multiplicative with World Tier XP bonuses, providing an even bigger XP boost.
To further sweeten the deal, essentially all of Diablo IV’s endgame activities will become more rewarding. Helltide chests, turning in Grim Favors at the Tree of Whispers, and completing individual Whispers will grant more XP and gold come Season 2. World Bosses will spawn far more frequently (every 3 hours and 30 minutes instead of every 6 hours), as will Legion events.