Baldur’s Gate 3 developer Larian has said it’s “changing the way we deploy patches” after it was forced to rollback yesterday’s Hotfix #4 due to crashing issues – a move that temporarily prevented players from accessing any saves made during the time the update was deployed.
Understandably, the rollback caused consternation among affected players, and now, in a message accompanying today’s redeployment of Hotfix #4 on PC, Larian says, “We recognise the frustration caused by this and want to apologise. That’s why we’re changing things up.”
First, though, it offered context for yesterday’s bungled release, explaining, “Hotfix #4 went through a rigorous QA pipeline and was confirmed as a candidate for release yesterday. However, we triggered a rebuild of the version relatively last minute to change the version number. The version that was cooked was unfortunately plagued by compiler corruption, which was causing certain exceptions that normally wouldn’t cause crashes to – you guessed it – cause crashes.” Larian calls these kinds of compiler issues “extremely rare”, adding, “We weren’t prepared for it. We should’ve been. We messed up.”